![]() Linux only: Database names are now case-insensitive, so DestroċampaignDatabase() now works as expected.Crashes in nwscript functions resulting from bad parameters have been addressed: CopyItemAndModify, GetNearestCreatureToLocation.Server resource management on Linux in certain memory configurations has been fixed.Toolset: The tile properties light select color UI is no longer truncated when using windows-native screen scaling.Toolset: We removed the requirement that the mouse be over an object to translate it on the Z-axis (with Alt+Left Mouse Button).Toolset: Area ambient sounds and music has been brought back to life.Toolset: The compiler include limit has been bumped to 128.Toolset: The recent modules list has been expanded to 10 entries.Toolset: The script editor now shows variables and constant declarations on double click.We made all DLC portraits now show up for character creation in all modules, regardless of portrait.2da entries.HW Mouse is now the default on Linux, as to avoid WindowManager-related mouse click point offset issues resulting from UI scaling.The game now asks you for a CD key, instead of erroring with a confusing message, when Steam CD key retrieval fails for any reason.We fixed held equipment not becoming transparent when the character model did so (for example, when casting Invisibility.).We fixed a double-free in the PLT system, which has lead to crashes when multiple objects with the same texture would show.The conversation UI has been fixed to not shift off screen when using UI scaling and having the Inventory/Char sheet open at the same time.We fixed a floating point inaccuracy that made the player character skew aside ever so slightly when WASDing.We fixed certain armour pads (specifically, belts and shoulder pads) disappearing when re-equipping a item.GOG Galaxy Overlay and game language selection support.Three new player-selectable portraits Heavyline, Skandii, and Lanteri.Neverwinter Nights: Enhanced Edition v1.77 Client Changes
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